My decade of design at Arduino® shaping a brand look & feel

When I joined Arduino®, the brand was still figuring itself out — messy in all the right ways. Over the next ten years, I got to help shape how it looked, sounded, and moved — from quirky puppets and launch campaigns to scalable brand systems and hands-on soldering kits. I’ve worked with the team to build scalable tools like the Arduino Brand Hub, led our most ambitious launches, and helped define a brand culture that balanced playfulness with precision.

When I joined Arduino®, the brand was still figuring itself out — messy in all the right ways. Over the next ten years, I got to help shape how it looked, sounded, and moved — from quirky puppets and launch campaigns to scalable brand systems and hands-on soldering kits. I’ve worked with the team to build scalable tools like the Arduino Brand Hub, led our most ambitious launches, and helped define a brand culture that balanced playfulness with precision.

My decade of design at Arduino® shaping a brand look & feel

Video by Fabio Ferrero

This page is a tour through the work, where design met strategy, and got a little weird, in the best way

Along the way, I grew the design team, shaped how design gets done across departments, and made sure that creative momentum wasnt just a buzzword, it was baked into how we worked. Whether mentoring junior designers or rolling out global systems, I focused on making great work, and making it easier to do great work.

I chose to stay when the rule is to jump from one company to the next every 3 years, not just to grow my skills, but to grow with the company. When I started, the design team was small and the to-do list was endless. Over time, I moved from creating illustrations and product visuals to leading campaigns, building systems, and collaborating internally for important partnerships with the likes with Google®, Bosch®, Arm®, and K-Way®. That consistency let me turn design into something strategic, trusted, and deeply embedded across the brand.

A macro detail of the PCB of the Arduino UNO R4 WiFi electronic board.
A picture of the Arduino Plant Watering Kit standing on a desk, aligned with a mobile phone, a potted plant, and a few electronic components.
A 3D render of the Arduino Nano RP2040 board, standing besides some colorful blocks resembling a toy building. The shadow of the Arduino Braccio ++ looms over the board.

Branding

Branding

From systems to swag, I helped shape how Arduino shows up in the world; consistently, playfully, and with just enough weird. Whether it was an event, a character, or a hoodie, the goal was the same: make the brand feel human.

Design systems, motion, merch, and moments, all working together to build a brand people recognize and actually like.

Events Design

I shaped how Arduino showed up in the real world, from keynote stages to conference totes. The goal? Make people feel part of it.

Events Design

I shaped how Arduino showed up in the real world, from keynote stages to conference totes. The goal? Make people feel part of it.

Events Design

I shaped how Arduino showed up in the real world, from keynote stages to conference totes. The goal? Make people feel part of it.

Illustrations & Motion

From abstract puppets to animated emails, I used motion and character design to bring warmth and personality to a tech-driven brand.

Illustrations & Motion

From abstract puppets to animated emails, I used motion and character design to bring warmth and personality to a tech-driven brand.

Illustrations & Motion

From abstract puppets to animated emails, I used motion and character design to bring warmth and personality to a tech-driven brand.

Brand Systems

The rules, tools, and tone that made Arduino recognizable, and usable; across teams, vendors, and formats.

Brand Systems

The rules, tools, and tone that made Arduino recognizable, and usable; across teams, vendors, and formats.

Brand Systems

The rules, tools, and tone that made Arduino recognizable, and usable; across teams, vendors, and formats.

Merch & Physical Touchpoints

Capsule collections, welcome kits, wearable weirdness; I made the brand tangible, memorable, and just a bit collectible.

Merch & Physical Touchpoints

Capsule collections, welcome kits, wearable weirdness; I made the brand tangible, memorable, and just a bit collectible.

Merch & Physical Touchpoints

Capsule collections, welcome kits, wearable weirdness; I made the brand tangible, memorable, and just a bit collectible.

Marketing
Campaigns

Marketing
Campaigns

Specs are easy. Stories stick. At Arduino, I helped turn product launches into moments; blending motion, narrative, and just enough drama to make people care.

These campaigns turned technical details into emotional hooks; blending 3D, motion, storytelling, and strategy to turn launches into brand moments. Visit the latest 2 marketing campaigns I contributed to.

Care to see more projects?

Check my projects archive,
or my about page!

Check more of my
main projects,
or my about page!